Hacking the Xbox security system

By | December 22, 2006

In late 2001, Microsoft released the Xbox – their first gaming console – to compete against Sony and Nintendo. As the real money is made with the games and not the consoles, Microsoft had to make sure that nobody could play pirated games or use the machine for anything other than games.

Although, the original security design was a good one and has been copied lot a since then, Microsoft’s Xbox team made a variety of design implementation and policy mistakes.

In this Google Tech Talk video, Michael Steil, the founder and maintainer of the Xbox-Linux project, talks about the design of the Xbox security system and then deconstructs it from the hacker’s point of view.



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